Monday, April 04, 2005

the design of three locations

Seedy bar: bar stools, alcohol, cigarettes, juke box, pool tables, cues, balls chalk, etc., video poker, the usual video games in seedy bars. Possibility of bar fights, bumping people with pool sticks, sleaze-balls hitting on girls, girls goggling over hustling pool sharks, arguments over music, (dancing?) and the liquid to make it all believable.

Foxhole: traumatized (or bored—perhaps traumatized and bored) soldiers, guns, grenades, explosives of different kinds, deck of cards, some food and maybe some alcohol and tobacco. Soldiers (and the mistress that is hiding out?) are under attack, or are so bored they have to find something to shoot at.

Cage fight: fighters have gloves, mouth guards, and adrenaline. Corner-folk have the fighters’ robes, ice, tape, towels, and suggestions plenty. Young woman announces rounds with numbered signs held over her head, walks corner to corner in bikini and high heels. Fighters enter to music. Obvious conflict, and space for audience input.

1 Comments:

Blogger emit's calendar said...

sorry 'bout this un, y'all. We are Delorous, the space between, and Delores. good call, H.

9:28 AM  

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